Finn wrote:
I'd love it if the game changed enough to make gang banging less profitable and easy. If it drives some of the old guard away... that would be too bad BUT... this style of play, which combines the expertise of years and completely unbalanced sides has been driving noobies away for years. I can't remember exactly how many players sample the game for one or two nights and then never come back, but I believe it was in the hundreds over the course of a year. We need to keep more of them!
I say try something else, and build a new customer base. The game needs to be both fairer, and a bit easier for noobies to play, at least initially.
finn
Agree 101%
When I started at WB about 1,5 years ago, odds were not that overwhelming, there were pilots of many levels. Not any more, most have gone and new nicks really do not stay long.
In Legacy, when I log in nowadays (mostly during European afternoon times) mostly I see is bunch of "allied" ones bombarding empty fields as there are no others in my "axis" side. When odds are normally 1/4 - 1/14, there's no much sense (especially w/ my pilot skills) to start flying directly against them but to adapt guerrilla style lone wolf tactics. Which seem to irritate some, according to remarks received at ch 100.
I still keep on peeping in Legacy now and then, fly sometimes a bit, mostly use GVs and ack and if ever get my right hand working properly again, will try to learn fighters as well. Main Arena & Tank Battle AI:s will occasionally entertain me while that, both in air and ground. There the odds are more favorable. And offline, of course, there one can choose.