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PostPosted: Thu Aug 03, 2017 2:22 am 
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Joined: Wed May 31, 2017 2:22 pm
Posts: 253
Hey guys
We're discovering a couple problems with this map for arena play.
first... it's too dang big. Didn't we use to section it off to make it more playable with a low player population?
second... several fields 132 and 65 for example, have invisible targets that have to be hit to close the field.
Literally invisible. no ground label, no image.
Still having fun!
finn


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PostPosted: Tue Aug 22, 2017 5:14 pm 
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Joined: Wed Jan 11, 2017 2:54 am
Posts: 301
Hi Finn,

If you could get a list of the problem fields I can look at them all. I think what happened that a object was deleted in the object file but the fields still copied over out of an existing terrain with that object in it. So its there in some aspects but not visible as an object because it was deleted. I can check this out in a debugger build. All the larger terrains were built or in the design stage when we had 200+ in the S3s. So yes they are way to big for play today.


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PostPosted: Wed Aug 23, 2017 10:03 am 
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Joined: Tue Jan 10, 2017 12:53 pm
Posts: 811
Larger terrains as still ok - you don't have to have all the fields enabled (active)

Anybody know if the Northsea works for everybody yet ? There was an issue with one of the MAC updaters not having the latest files I think.

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PostPosted: Wed Aug 23, 2017 8:03 pm 
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Please list all terrain bugs in the terrain forum.

Thanks

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PostPosted: Wed Sep 13, 2017 3:02 pm 
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Joined: Wed Jan 11, 2017 2:54 am
Posts: 301
Corrected invisible objects in greece terrain. Problem field locations should now close properly. Report any that do not and I will do the same fix.
Sent to IEN for deployment when able.


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