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AI Has a brain of its own/Ships http://bhlanding.ient.com/warbirdsforum/viewtopic.php?f=8&t=766 |
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Author: | -reep- [ Sun Mar 15, 2020 10:00 pm ] |
Post subject: | AI Has a brain of its own/Ships |
Is there anyway we can get the buff AI's looked at? Especially the B 24. It does fine for about 2 minutes then the wings start to wiggle and it seems to break free and goes off on its own. I lost my HE 111 after I made a turn. Seeing that we have a island map, can we get the ships to turn just a little bit faster? A tin can can spin right around. CV not so much. Just to get them in the fight. I'm guessing the porches on the hilltops are the coast watchers? The new guys are having a hard time finding those things. Maybe give them a little umbrella, paint it red? Any updates with Microprose? |
Author: | mSpiro [ Sun Mar 15, 2020 10:16 pm ] |
Post subject: | Re: AI Has a brain of its own/Ships |
<S> reep coastwatchers being hard to find is kind of the point ![]() |
Author: | Finn [ Mon Mar 23, 2020 11:21 pm ] |
Post subject: | Re: AI Has a brain of its own/Ships |
-reep- wrote: Is there anyway we can get the buff AI's looked at? Especially the B 24. It does fine for about 2 minutes then the wings start to wiggle and it seems to break free and goes off on its own. I lost my HE 111 after I made a turn. Seeing that we have a island map, can we get the ships to turn just a little bit faster? A tin can can spin right around. CV not so much. Just to get them in the fight. I'm guessing the porches on the hilltops are the coast watchers? The new guys are having a hard time finding those things. Maybe give them a little umbrella, paint it red? Any updates with Microprose? Have the noobs turn on ground labels. .grndlabels 1 you still have to get low to see them, but you probably SHOULD have to do so. |
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