http://bhlanding.ient.com/warbirdsforum/

Nose job
http://bhlanding.ient.com/warbirdsforum/viewtopic.php?f=8&t=676
Page 1 of 1

Author:  Robert [ Mon Oct 28, 2019 12:29 pm ]
Post subject:  Nose job

<S>
As most players have probably noticed, especially when using the "u" key with landing gears down, many planes in Warbirds are missing fuselage, nose, elevator or stabilizer textures etc when viewed from inside the cockpit. After many hours of experimentation I've now figured out how to tweak this, and will try to fix one plane at a time when I have spare time for it. It's quite a time consuming project, requiring me to reprogram each flightmodel's skins files by using MS-Dos etc, but hopefully I can fix a few fighters per update. :)


Image

Image


Cheers and just wanted to pass the good news!
/Robert

Author:  grumpy [ Mon Oct 28, 2019 12:31 pm ]
Post subject:  Re: Nose job

Awesome Robert.

Author:  Robert [ Thu Oct 31, 2019 4:27 pm ]
Post subject:  Re: Nose job

Thank you, sir! It's coming along nicely. A few FM's can't be fixed due to the 3d model canopy not matching with the cockpit textures. Some also have their cockpit a bit to far forward/to high up placed. I need to learn how to code the cockpit position in order to be able to fix the nose textures for these correctly. But for most planes I'll be able to fix the missing textures without problems. Here are a few examples :)


Image Image


Image


Image


Image



Cheers!
/Robert

Author:  juice= [ Fri Nov 01, 2019 10:20 am ]
Post subject:  Re: Nose job

--
excellent

Juice

Author:  nookyb [ Mon Nov 04, 2019 8:50 pm ]
Post subject:  Re: Nose job

fantastic!

Author:  Finn [ Sat Nov 09, 2019 12:43 am ]
Post subject:  Re: Nose job

Nobody nose the troubles we've....nosed out.
finn

Page 1 of 1 All times are UTC-04:00
Powered by phpBB® Forum Software © phpBB Limited
https://www.phpbb.com/