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Does this idea make sense? http://bhlanding.ient.com/warbirdsforum/viewtopic.php?f=8&t=640 |
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Author: | -fess- [ Wed Aug 14, 2019 6:16 pm ] |
Post subject: | Does this idea make sense? |
Now im not a programmer, but it seems to me that the following idea for a aircraft algorithm would make sense, in virtual reality or in real life. A plane that flies according to the rules of checkers. You see, in checkers, there are 16 peices each side. When a peice moves, it either makes or marrs the player's position. In virtual or real combat flying, you have a plane made of 16 components. The rudder, elevator, flaps, slats, etc. What if you could program a plane's parts to fly like a game of checkers? The algorithm, in my layman's opinion, would go as STEP 1: substitutute every checkers peice with a aircraft component "Checkers peices = plane components" STEP 2: Logic substituition "The IF ELSE THEN factors of a game of checkers=the IF THEN ELSE considerations of combat flying" STEP 3:the input output process frame INPUT factors: relative aircraft locations, speeds, etc PROCESS factors: how a game of checkers thinks OUTPUT: How a game of checkers would play out)x(the NEW positions of the flaps, rudder, elevator etc of the aircraft.) Bingo, you have a virtual or real aircraft that flies like a game of checkers! Again, I would like verification of how far this idea hold water. Thanks! |
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